
I was a fan of the Island’s aesthetic and the vibrant landscapes really offered some lovely sightseeing opportunities, but actually doing things such as looking for collectibles or completing side quests could get a little old fast.
GIRAFFE AND ANNIKA CHARACTERS FULL
There’s nothing innovative about them, but they still make for enjoyable showdowns.Įxploration outside of the dungeons could leave a lot to be desired though, with Spica not exactly full of things to do. The player throughout each battle, whilst the colourful cast of villains youįace off against add some charm to the encounters too.

There’s aĭecent difficulty curve in place that ensures new challenges are introduced to Wouldn’t have seen before, but I still found them fun to complete. It’s a really simple system that doesn’t really offer anything you You leap left and right and mash a button to deflect projectiles being shot The player partaking in rhythm-style showdowns that demand quick reactions as In fairness, each dungeon did offer something a little different based around their theme and you do unlock new abilities as you progress, but I still felt like they needed that extra *something* just to bring them to life.Īt least the boss encounters offer a means to fight back, with It could feel a bit strange trawling through dungeons being unable to defend yourself, whilst the linearity of their design could make them feel a bit boring at times too. Instead, you simply avoid them and hope they don’t get you in their grasp. Whilst these are filled with hazards to avoid and platforming segments to leap across, you won’t actually have to battle the enemies that are lurking around. See it fall a little short of the mark as far as adventuring is concerned. Hallmarks of your typical RPG, though the simplicity of the gameplay loop does Platforming challenges and troublesome enemies. Giraffe and Annika’s main gameplay sees playersĮxploring Spica Island in order to gather the special star fragments, all whilstĬompleting quests for the inhabitants of the island, gathering all sorts ofĬollectibles that are scattered around, and rummaging through dungeons full of Don’t get me wrong, the narrative itself can be very by the book thanks to its amnesiac protagonist and quirky cast of characters, but there’s something pleasantly endearing about it all that makes it fun to see unfold. The tale is told through comic book-style sequences, each of which is illustrated in a charming way that does a good job of keeping players invested in the story. Her memories – provided she helps him find some star fragments that are hidden Giraffe, who doesn’t only know who she is but thinks he will be able to recover Fortunately, she comes across a boy named Who awakens from a strange dream to find herself stranded on Spica Island and

The game tells the story of Annika, a young feline-like girl
